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2011-2012

Puzzle Treasure

Game Designer & Producer

Puzzle Treasure is a free-to-play puzzle game in which players uncover rare treasures and artifacts through solving hundreds of unique Tangram Puzzles. I was the manager, producer and game designer for this project. I also secured the funding through Film Victoria. To get the best idea of the games quality can you play it on Facebook.

 

2010-2011

Zombie Pirate Robot Attack!

Producer

Zombie Pirate Robot Attack was a project funded by Red Tribe and had the objective to bring a small development team together to create a polished iPad game. I headed the initial design and production of the game.

 

2010-2011

Terracore Adventures & MineQuest

Game Designer & Producer

Terracore Adventures was my first commercially produced game outside a large studio structure. MineQuest is a free-to-play, social platform iteration that's still in development. I was the designer, producer and artist for Terracore Adventures and the designer and producer for MineQuest.

 

2006-2009

de Blob

Level Designer

de Blob was the first professional project I worked on. Working for Bluetongue and THQ I was hired as a level designer to create exciting environments. I worked on the full production for de Blob and the pre-production for de Blob 2.